2021-03-06 06:36:16单机游戏媛媛
我的世界基岩版的1.16.220.50Beta版已经更新,本次的更新内容都是什么呢?下面就给大家带来我的世界基岩版1.16.220.50Beta版更新内容详情,以供玩家参考。
山地
Introducing the new mountain sub biomes: Lofty Peaks, Snow Capped Peaks, Snowy Slopes, Mountain Grove, and Mountain Meadow!
加入新山地生物群系变种:高峰、雪峰、雪坡、高山树丛、高山草甸(暂译)
To accommodate the new Mountains we are raising the world height from 256 to 320 blocks with new Mountain generation up to a maximum of 256 blocks height
为了适应新的山地,我们将世界高度从y256提高到y320,新山地的最高高度为y256
For true alpinists: Iron, Coal and Emerald ores are generated in mountains
铁、煤、绿宝石矿石现在在山上生成
Updated textures for Iron, Coal, Emerald, Diamond, Gold, Lapis, Copper, and Redstone ores
更新了各种矿物的材质
Mountain terrain will now generate as part of Overworld world generation
新山地地形会在主世界中生成
Move goat spawn from Extreme Hills to Snowy Slopes and allow rabbits to spawn in Mountain Grove
山羊会在雪坡上生成,兔子则会在高山草甸上生成
荧光鱿鱼
The glow squid has been reintroduced to the beta!
重新加入了荧光鱿鱼
Glow Squid now emits glow colored ink particles when hurt (MCPE-117500)
现在荧光鱿鱼受伤时会喷射带颜色的荧光墨水粒子
Players can now use dye to color sign text
现在可以用染料给告示牌文字染色
Squid's model is no longer offset in the -Y direction (MCPE-114253)
鱿鱼的模型不再向-Y方向偏移
Added Glow Squid, Glow Ink Sacs and Glow Item Frames
添加了荧光鱿鱼、荧光墨囊和荧光物品展示框
Bug修复
滴水石相关修复
Placing Pointed Dripstone blocks in water no longer results in the water being removed
把滴水石锥放在水中时不再清除水
When hanging Pointed Dripstones start falling their position now has the correct offset
滴水石锥开始下落时现在有一个正确的位置偏移
Tweaked the visual shape of Pointed Dripstone to match Java
调整了滴水石锥的形状来匹配Java版
Crouching while placing pointed dripstone prevents the opposing stalactite and stalagmite to merge
现在蹲着放置滴水石锥可以防止相对着的钟乳石和石笋合成一个石柱
Standing on a Stalagmite and jumping will cause half heart fall damage when landing
站在石笋上跳跃,着陆时会受到半颗心的坠落伤害
Pointed Dripstone now has the correct hitbox
滴水石锥现在有了正确的碰撞箱
Pointed Dripstone blocks are no longer destroyed by flowing lava
滴水石锥现在不会被流动的熔岩摧毁
Pointed Dripstone now has the correct size and rotation when held in hand
滴水石锥现在拿在手上时有了正确的大小和旋转
Stalactite death message is no longer ending with a dot
被滴水石锥砸死的死亡消息删除了最后的句点
Falling stalactite now deals correct fall damage
坠落的滴水石锥现在会造成正确的伤害
Pointed Dripstone drips only lava in the Nether (MCPE-115393)
滴水石锥在下界只会滴熔岩颗粒
Being killed by dripstone now displays correct death message
现在被滴水石锥杀死时会显示正确的死亡消息
Correct sounds are now played for Dripstone and Pointed Dripstone blocks (MCPE-115283)
现在滴水石锥和滴水石块会播放正确的声音
Added Large Dripstone feature for Dripstone Caves biome
向滴水石锥洞穴生物群系中加入了大的滴水石锥结构
Clusters of Pointed Dripstone columns in the ceiling and on the floors of caves are placed out during world-gen
洞穴的天花板和地板上会生成滴水石锥
Cauldrons can now fill up with water or lava when below stalactites that are dripping one of those liquids (MCPE-115363)
炼药锅放在滴水/熔岩的钟乳石下面时水和熔岩会逐渐充满炼药锅
Throwing a trident on a pointed dripstone block breaks it (MCPE-115281)
向滴水石锥扔三叉戟会破坏滴水石锥
Small Pointed Dripstone columns along with patches of Dripstone blocks are placed out during world-gen
一些小的滴水石锥柱和滴水石块会随世界生成
Added Dripstone block. It can be crafted from four Pointed Dripstones
添加了滴水石块,可以用四个滴水石锥合成
性能和稳定性
Fixed several crashes that could occur during gameplay
修复了游戏中可能发生的各种崩溃
Fixed a crash that could occur when trying to rename a map on anvil while having its second slot occupied (MCPE-112905)
修复了当铁砧的第二个槽中有东西时给地图重命名导致的崩溃
常规
Powder Snow can no longer be placed in positions that already contain other blocks, such as Fence Posts or Iron Bars
粉状雪不能再放置在已经有其他方块的位置,如栅栏或铁栏杆
Glow signs are no longer unlit on DX11 and Mobile platforms (MCPE-117524)
荧光告示牌现在在DX11和手机平台上会正常发光
Actor selectors no longer allow self selection with cheats disabled (MCPE-92635)
Actor选择器不再允许在禁用作弊的情况下选择自己
Projectiles now pass through Structure Void blocks (MCPE-103579)
弹射物现在会穿过结构空位
Zombie, Zombie Villager, Husk, Pillager, Vindicator use correct bone to attach shields (MCPE-98606)
僵尸,僵尸村民,尸壳,掠夺者和卫道士现在使用正确的骨架连接盾牌
Mobs that pick up Shield now place it to their off-hand
捡起盾牌的怪物会把它装备到副手上
Visitors now drop inventory on death (MCPE-47563)
具有访客权限的玩家死亡时会正常掉落物品
Improved placement rules for placing blocks on sides of Stair, Slab and Top Snow block
优化了放置方块的规则,来在楼梯、台阶和顶层雪方块的侧面放置方块
Controllers are now able to select the "Button Mode" toggle in the Advanced Settings NPC screen in the Jurassic World pack (MCPE-66446)
手柄现在可以在侏罗纪世界包的高级设置的NPC界面中选择“按钮模式”来切换
命令
Command block in a command block chain will list the correct amount of ticking areas when a new ticking area is added before listing
命令方块链中的命令方块在添加新的常加载区域之前列出正确数量的常加载区域
Title command no longer duplicates % symbols in message (MCPE-51033)
标题命令不再重复消息中的%符号
Using teleport with execute command now uses the dimension of the origin for its operations (MCPE-44104)
使用/tp和/execute命令时会作用于最初的操作者的维度
市场
The "Results" field for search within the marketplace inventory now updates properly between different sections within the screen
市场库存中搜索的“结果”字段现在在屏幕的不同部分之间正确更新
无障碍
Enabled screen narration with touch input on the new achievements screen
在新成就界面上使用触控输入也可以启用旁白
Fixed a bug where Text-to-speech read the wrong text while using VR
修复了使用VR时文本转语音会读错文本的问题
村庄
Villagers are no longer able to go through walls to sleep in a bed if the bed is adjacent to them
村民不能再穿墙来睡在一墙之隔的床上了
技术性修复和更改
关于GameTest Framework的一些更新
Updated Blocks shorthand helpers to be camelCase
更新了方块速记助手,以备不时之需
Updated Blocks shorthand to only include vanilla blocks
更新了方块速记,只包括原版方块
Added Blocks.get to fetch a block and return null if it doesn't exist
添加了Blocks.get来获取一个方块,如果不存在则返回null
Added BlockStates to enumerate all block states
添加BlockStates以枚举所有方块状态
Added setState to Block to update its block state
添加了setState,用来更新方块状态
Added BlockPos class
添加了BlockPos分类
Added ItemStack class GameTest Module:
添加了ItemStack类的GameTest模块
Added Tags to enumerate all built-in tags
添加Tags来枚举所有内置tag
Updated all methods that took x, y, z position to take a BlockPos
更新了所有选取x,y,z位置来得到BlockPos的方法
Exposed padding when registering game test
删掉了注册GameTest时的废话
Fixed issue where previous failed GameTest markers still show up in new worlds
修复了以前失败的GameTest标记仍然出现在新世界的问题
运动预测
Fixed projectiles on 3rd-party servers ignoring server movement packets
修正了第三方服务器上忽略弹射物的服务端移动数据包
The server will adjust the player's fall distance to take into account the client player's position when a player movement correction or anomaly is detected
当检测到玩家移动被纠正或出现异常时,服务端将根据客户端玩家的位置调整玩家的下落距离
其它
Changed the way GameTest packs are loaded. Additional files are referenced by the primary file as specified by the 'entry' field in the manifest.json
改变了GameTest包的加载方式。其他文件由主文件中manifest.json的“entry”字段引用
A black screen no longer covers the player icon in the pause menu in some worlds. Content creators no longer need to override both focus_border_frame.png and pause_screen_border.png for correct behavior
暂停菜单中的玩家图标不再被黑屏覆盖。内容创建者不再需要同时覆盖focus_border_frame.png和pause_screen_border.png这两个文件来正常显示
Assertion is changed to content log error for the missing textures caused by the outdated resource packs of the Marketplace world templates
由于市场时间模板的资源包过期导致缺少材质现在显示为内容错误
Items can now have the "transparentattachable" tag applied to make attachable items not render for the player wearing them in the first person perspective
物品现在可以应用“transparentattachable”标签,使可附加物品在第一人称视角下不会渲染给佩戴它们的玩家
Fixed an issue where V2 Villagers were not properly updating their molang variables on initialization
修复了V2村民在初始化时没有正确更新molang变量的问题
网络数据包
Changed cipher algorithm to AESGCM256 for UDP stream
将UDP strea的密码算法更改为AESGCM256
以上就是教程之家单机频道带来的我的世界基岩版1.16.220.50Beta版更新内容详情,更多精彩内容尽请关注教程之家单机攻略频道>>>
2020-12-30
2023-01-15
2023-01-15
2023-01-15
2023-01-15
2023-01-15